There are various aspects I'd like to see in the Ipad adaptation of my group's board game. I would like to see the game play remain educational in the fact that it features information about contamination. On our board game, there are six types of land: Farmland, City, Wetland, Swampland, Forest, and Wasteland. I would ultimately like to keep the initial idea of the board as there are six colors for each land. If the game were to have different modes on the Ipad, it would add more variety to the way it can be played. For example, we would obviously want a mode where friends and family can gather around the ipad and use customizable rules. Another mode could be to play against the computer which would allow for tips and tricks to help each player strategize for future games.
Cards are marked with dots (which are color coded) just as
the spaces on the board are. For each card drawn there will be either one or
two dots of color which represent certain types of land. For each card with one
dot, there will be natural disaster information represented by that area. For
each card featuring 2 dots, there will be contamination information. Whichever
player draws the card will move their piece to the closest space (or spaces if
they draw a double dot card) on the board. Following their move, the person to
their right will read them a question regarding watershed (hence, the
informative information on the cards involving whichever colored land dot they
have). If they answer the question correctly, they may remain in that spot. If
they incorrectly answer, they must move back two spaces.
photo by:
chesman1
The questions featured for the players will be determined by whichever type of card is drawn. These questions will regard information about contamination and water pollution in accordance to Chesapeake Bay watershed. The possibilities with Ipad are beyond amazing. I think that with an Ipad on our side, we may be able to make this game a lot more interactive with whichever features that we do decide to use. The interaction from person to Ipad itself will probably make this game a lot more entertaining and may even draw a lot more engagement if it features online play. Even levels of difficulty could be adapted through the Ipad interface. We could therefore feature levels of difficulty which would make the game a lot more interesting. It would also be interesting to have an automatic rotation feature for each time a player is on the spot.
All in all, I believe that this game is fully capable of an adaptation to the Ipad. I think that technology such as this benefits the player to player interaction and overall experience of the game's outcome. Kids would most likely be more engaged with the educational information which will be provided to them via Ipad screen. There seems to be a great appreciation for anything adapted to a more recent technology. Hence, people can enjoy the classic games as well as other adaptations with similar aspects of the game.
No comments:
Post a Comment